Making of the Table Map

After being inspired by the Billiard Gods, here is how the Table Map was created.

  1. The table was divided into a grid of half-diamond squares (see Table Grid).
  2. Three inch white pegs were placed on the table rails to mark aiming locations.
  3. The video camera was prepared and setup was prepared.
  4. The designated shooter shot each peg in sequence for center, left and right shots.
  5. The video tape was transferred to a computer. The bad shots where removed and the good shots were placed into little clips.
  6. The clips were played in slow motion. to identify each rail contacted. The information was then transferred to the Wei table.
  7. The Wei code was captured and saved into a series of files.
  8. From these files, graphics were generated in B&W and color.
  9. Two sizes of each color & B&W shot were made, and then oriented for vertical and horizontal display.
  10. JavaScript code was created and tested to ensure that every possible shot could be displayed for best use by the each user.

To ensure accuracy, the entire set of table shots were videotaped six different times. This was because of minor variations from player to player and even from shot to shot. The sum of the entire effort was then used to ensure that as patterns progressed, the results shown in the this book were correct.

Check out these two video clip examples to see how the material was gathered.
Example Clip 1

Example Clip 2

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